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Bethesda Announces New Elder Scrolls Mobile Game Dubbed 'Spiritual Successor' To Fallout: Shelter

@1337Gamer

The Elder Scrolls fans looking for a little fun to help stay occupied until the next Skyrim platform somehow drops now have a new answer. Bethesda has just announced Elder Scrolls: Castles, a semi-idle simulator mobile game that the team directly referenced as a “spiritual successor” to its prior mobile game, Fallout: Shelter.

The Elder Scrolls: Castles does share a lot of similar traits to its “spiritual predecessor,” Fallout: Shelter, with some changes. What remains are a lot of the core gameplay system, such as unique/varying NPC “subjects,” the “room” system, and even external quests your subjects can take to level up and gather materials.

It’s definitely a lot more light-hearted and casual in presentation than just about any other Elder Scrolls franchise title in both aesthetic and gameplay style. There are more aesthetic choices that can be made, though some do seem to affect how gameplay shakes out. Players can also change the layout of the castle, which makes decision-making a little less urgent.

It seems Castles leans a lot more into certain storytelling decisions similar to the Reigns mobile series of games (or just about any decision-making game). Different choices will have different costs and outcomes, but like any choice-making game, it’ll be vital to the future of your castle.

The rogue-lite combat system also seems a bit more intensive this time around, though in a way that looks like it’ll make it more approachable and engaging on a regular basis. The actual combat has a more fleshed-out UI, and players can pick up level-ups and the like that’ll help more immediately.

The release date is sooner than it looks, being set for September 10 through Google Play and the App Store. There's also some nifty art on the official website.

SOURCE: mmorpg.com

1 month ago


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